Jellyfish Animation

The final unit was to animate a jellyfish swimming around a fun little task for the last piece of work. For this animation I used the jellysquid rig (which cannot be fully referenced as it appears to no longer exist on the internet) which is a cute and very simple rig.

It was a very straightforward and simple task, combining previously learned animation concepts especially the squash and stretch animation principle; in fact it is very similar to the very first unit. The full animation didn’t take very long to complete although it did take me a while to finish the scene as a whole as it was suprisingly more complicated than I expected it to be to get all of the jellyfishes to move at slightly different times. After completing the main animation I found a control that would have let me move all of the tenticles at the same time instead of having to do it manualy for each one.

Hi, my name is Alex, I am currently doing a masters in animation at the University of Hertfordshire. Before that I studied game design at the University of Wolverhampton. I have a passion for animation, computer games, 3D modelling and drawing.

I am proficient in Unreal Engine and Blender and have some skills in 3DS Max and Maya.

Links: